Small Town: Luscäch Netughab Ckez

Luscäch Netughab Ckez

Luscäch Netughab Ckez
Example Dwarvern architecture.
StateUnited Kingdom of Undermountain
ProvenceQånehgdab Kingdom
Sub ProvenceHaduluje Dutchy
RegionDartville Basin
Founded1048
Community LeaderThane Shêpí Zÿhndtubqugbuhez
Area4 km2 (1 mi2)
Average Yearly Temp23°C (73°F)
Average Elevation1422 m (4665 ft)
Average Yearly Precipitation282 cm/y (111 in/y)
Population993
Population Density248 people per km2 (993 people per mi2)
Town AuraTruename Magic
Naming
Native nameLuscäch Netughab Ckez
Pronunciation/s̼eˈnu/ /netugˈhab/
Direct Translation[controversy] [painter]
Translation[Not Yet Translated]

Luscäch Netughab Ckez (/s̼eˈnu/ /netugˈhab/ [controversy] [painter]) is a subtropical Small Town located in Haduluje Dutchy, Qånehgdab Kingdom, within the United Kingdom of Undermountain.

The name Luscäch Netughab Ckez is derived from the Dwarven language, as Luscäch Netughab Ckez was founded by Ga̋chī Vúch 'Nicole Erica' Ya̋mp̪f̄ Mbó̄̌s Gaw̄̄b Cÿbackhugehdew, who was culturaly Dwarvern.

Climate

Luscäch Netughab Ckez has a yearly average temperature of 23°C (73°F), with its average temperature during the summer being a warm 27°C (80°F) and its average temperature during the winter being a cool 19°C (66°F). Luscäch Netughab Ckez receives an average of 282 cm/y (111 in/y) of precipitation, most of which comes in the form of rain during the summer. Luscäch Netughab Ckez covers an area of nearly 4 km2 (1 mi2), and an average elevation of 1422 m (4665 ft) above sea level.

Overview

Luscäch Netughab Ckez was founded durring the early 12th century in fall of the year 1048, by Ga̋chī Vúch 'Nicole Erica' Ya̋mp̪f̄ Mbó̄̌s Gaw̄̄b Cÿbackhugehdew. The establishment of the new community went well, though many minor issues had to be solved as time went on. This was enough to delay construction and push back the formal opening ceramony, leading to some embarisment for Ga̋chī Vúch 'Nicole Erica' Ya̋mp̪f̄ Mbó̄̌s Gaw̄̄b Cÿbackhugehdew.

Luscäch Netughab Ckez was built using the conventions of Dwarvern durring the early 12th century. Naturaly, all settlmentss have their own look to them, and Luscäch Netughab Ckez is no diffrent. The town's buildings feature timber and earth construction, with most buildigns first floors resembling mounds of earth, with subsequent floors appearing as elaborate log cabins, with each building forming a tiered pyramid of sorts fromed from the stack of rectangular, peek roofed cabins. Most wooden bracing, support, and trim is carved with decorative knotwork, and the larger structures even feature painted trim which emphasises the knotwork.

Luscäch Netughab Ckez is buildings are arranged arround a single spacious paverstone mainstreet with many smaller streets branching off of it which gives the town a over all rectangular shape, albit one warped and twisted by the nature of the curves of the main road. The town is the proud owner of a properly designed set of renforced walls made from mighty querried stone blocks. Their construction and material choices would make a dwarf weap with joy, for each and every part of the elaborate fortifications are purly functional and robust well byond reason. Even nonexperts can tell the walls are an excelent defencive structure. The town's exceptionaly well made fortifications are visibly old, but also obviously maintained semi-regularly. Its likly the local malishia or garrison are tasked with ocasional mantance of the towns defences.

A look around Luscäch Netughab Ckez is like a look into a broken heart. There is no planning, no organization. Everyone here clearly goes about their own thing with little thought to anyone around them who isn’t selling something they need. It’s not malicious. Heads are hung. Eyes are empty. Something truly horrible happened here once upon a time and the town never healed.

Civic Infrastructure

Luscäch Netughab Ckez has an Office of Civil Vicary, which is responsible for providing a livelyhood for all officialy recognised religious figures within Luscäch Netughab Ckez.

Luscäch Netughab Ckez has a Gravedigger's Guild, which is responsible for collecting the dead and laying them to rest according to all applicable laws and religious customs.

Luscäch Netughab Ckez has a Department of Firefighters, which is responsible for organizing fire fighting efforts during a fire and enforcing local ordinances relating to fire safety.

Luscäch Netughab Ckez has a monistary of an order of Civil Monks, who provide divine-related services to the general public and maintain Luscäch Netughab Ckez's public wards, blessings, and other arcane systems.

Luscäch Netughab Ckez has an Administrative Academy which trains individuals in the administrative arts.

Luscäch Netughab Ckez has a Parks and Recreation Department, which is responsible for the construction, management, and usage rights for all of its parks and parklands.

Luscäch Netughab Ckez has a public schooling program overseen by the Hall of Sages who has the responsibility of ensuring access to affordable high-quality education in all basic classes (Reading, Writing, Mathmatics, General Sciences, General Arcana, and Social Education) is made available to all citizens.

Cultural Notes

Luscäch Netughab Ckez's chapel was built using a different architectural style from the rest of the town. The style used makes use of a large oblong hall or building with double colonnades and a semicircular apse and symmetrical central-plan, resulting in buildings with a square central mass and four arms of equal length. Decorative features included domed rooves, arches, soaring spaces, and sumptuous decoration: marble columns and inlay, mosaics on the vaults, inlaid-stone pavements, and sometimes gold coffered ceilings.

Due to the actions of local Kami, summer is skipped in Luscäch Netughab Ckez.

The Plant-Imbued Ape near Luscäch Netughab Ckez are known to be a mutant strain of the creature.

Luscäch Netughab Ckez's citizens partake in a curious ritual relating to their local kami. It takes place in winter and involves consuming a local toxin to channel Illusion energies of tier 3 via divine sermons.

Economy

The following information was obtained via the Imperial Census Bureau as part of the Eyom Economic Outreach Program. It differs from Standard Imperial censuses in that many of Tom's citizens, regardless of culture, work in more than one occupation or hold more than a single job. The Imperial Census Bureau has ruled that a job is a job, hence, the intigers within the data presented here can count an individual more than once.

Agriculture

  • Dairy Farmers: 2
  • Farmers: 3
  • Farm Laborer: 8
  • Hunters: 3
  • Milk Maids: 2
  • Ranchers: 1
  • Ranch Hands: 2
  • Shepherds: 2
    • Farmland: 4011 m2
    • Cattle and Similar Creatures: 248
    • Poultry: 2979
    • Swine: 198
    • Sheep: 9
    • Goats: 1
    • Horses, Mounts, and Beasts of Burden: 99

Craftsmen

  • Arms and Toolmakers: 2
  • Blacksmiths: 2
  • Bookbinders: 1
  • Buckle-makers: 1
  • Cabinetmakers: 2
  • Candlemakers: 3
  • Carpenters: 3
  • Clothmakers: 2
  • Coach and Harness Makers: 1
  • Coopers: 2
  • Copper, Brass, Tin, Zinc, and Lead Workers: 1
  • Fabricworkers: 2
  • Farrier: 7
  • Glassworkers: 3
  • Gunsmiths: 2
  • Hatters: 2
  • Jewelers: 1
  • Leatherwrights: 2
  • Locksmiths: 1
  • Matchstick makers: 1
  • Musical Instrument Makers: 1
  • Painters, Structures and Fixtures: 1
  • Paper Workers: 1
  • Plasterers: 1
  • Pursemakers: 1
  • Roofers: 1
  • Ropemakers: 1
  • Saddlers: 1
  • Scabbardmakers: 2
  • Scalemakers: 1
  • Soap and Tallow Workers: 3
  • Tailors: 5
  • Tanners: 1
  • Upholsterers: 1
  • Watchmakers: 1
  • Weavers: 2

Merchants

  • Beer-Sellers: 1
  • Booksellers: 1
  • Butchers: 2
  • Chandlers: 2
  • Chicken Butchers: 2
  • Entrepreneurs: 1
  • Fine Clothiers: 2
  • Fishmongers: 2
  • Potion Sellers: 1
  • Resellers: 3
  • Spice Merchants: 1
  • Wine-sellers: 2
  • Wheelwright: 1

Service workers

  • Bakers: 4
  • Barbers: 3
  • Coachmen: 1
  • Cooks: 4
  • Doctors: 2
  • Gamekeepers: 1
  • Hairdressers: 3
  • Healers: 2
  • Housekeepers: 2
  • Housemaids: 5
  • House Stewards: 2
  • Laundry maids: 1
  • Maidservants: 3
  • Nursery Maids: 1
  • Pastrycooks: 3
  • Restaurateur: 4
  • Tavern Keepers: 3

Specialized Laborer

  • Ashworkers: 1
  • Coal Heavers: 1
  • In-Town Couriers: 2
  • Long Haul Couriers: 2
  • Dockyard Workers: 2
  • Leech Collectors: 2
  • Millers: 2
  • Miners: 2
  • Oilmen and Polishers: 1
  • Postmen: 2
  • Pure Finder: 1
  • Skinners: 2
  • Tosher: 1
  • Warehousemen: 3
  • Watercarriers: 2
  • Watermen, Bargemen, etc.: 2

Skilled Laborers

  • Accountants: 1
  • Alchemist: 1
  • Clerk: 1
  • Educators: 2
  • Engineers: 1
  • Gardeners: 1
  • Plumbers: 1
  • Pharmacist: 1

Civil Servants

  • Bankers: 1
  • Civil Clerks: 2
  • Civic Iudex: 1
  • Exorcist: 2
  • Fixers: 1
  • Kami Clerk: 1
  • Landlords: 1
  • Lawyers: 1
  • Legend Keepers: 1
  • Militia Officers: 9
  • Monks, Monastic: 3
  • Monks, Civic: 3
  • Historian, Oral: 2
  • Historian, Textual: 1
  • Policemen, Sheriffs, etc.: 2
  • Priests: 3
  • Rangers: 1
  • Rat Catchers: 1
  • Scholars: 1
  • Spiritualist: 1
  • Storytellers: 3
  • Military Officers: 3

Cottage Industries

  • Brewers: 3
  • Comfort Services: 3
  • Enchanters: 1
  • Herbalists: 1
  • Jaminators: 3
  • Needleworkers: 3
  • Potters: 1
  • Preserve Makers: 3
  • Quilters: 1
  • Seamsters: 5
  • Spinners: 3
  • Tinker: 1
  • Weaver: 2

Artists

  • Actors: 1
  • Bards: 1
  • Dancers: 1
  • Glaziers: 1
  • Musicians: 2
  • Playwrights: 1
  • Wood Carvers: 3
  • Writers: 3

Produce Industries

  • Butter Churners: 3
  • Canners: 2
  • Cheesmakers: 3
  • Millers: 2
  • Picklers: 1
  • Smokers: 1
  • Stockmakers: 1
  • Tobacconists: 1
  • Tallowmakers: 2

291 of Luscäch Netughab Ckez's population work within a Foundational Occupation.

653 of Luscäch Netughab Ckez's population do not work in a formal occupation, but do contribute to the local economy. 49 (5%) are noncontributers.

Points of Interest

Luscäch Netughab Ckez has a conflict with a neighboring community. This usually isn't part of a larger war, but is instead a personal animosity between them. It may be the community has suffered at their enemy's hands, or they may have been the ones applying the suffering. Constant low-level skirmishes and trouble making go on between the two.

Luscäch Netughab Ckez is accessed from a nearby river via an intricate series of locks.

POI

History

In time immemorial, reportedly some time during the late 2nd century heavy spring rains following an uncharacteristically dry year and a minor earthquake resulted in the collapse of the south east face of Mount Anguish. the landslide struck Luscäch Netughab Ckez, and devastated the community. 242 people, 381 livestock, and 33 buildings were lost to the calamity. The disaster is recorded in history as Anguish's Fall.

History